This #/trainer is intended to implement every feature you could possibly need in a #, so do let me know if you can think of anything to add. If you find a bug, you need to tell me exactly what happened, and exactly what you did so that I can recreate the bug and fix it. As a side note, this trainer is ideal for creating stack-glitching # because of the built-in bank transfer and bank swap functions. Any and all suggestions are accepted and considered. More auto # will be added. Use the # on the test servers at our own risk. # features (Read help.txt for details): Some other useful features: Grimoire 1.7 Grimoire 1.7 Minimalist (exactly the same thing, except for the design) Changelog: Code: Grimoire 1.1 - Fixed critical issue with joining maps - Fixed critical issue with resting while in combat - Added a 'Send' button to the packet spammer window, used send the packet in the textbox once - The design window can now be used Grimoire 1.2 - Updated UI slightly - Improved map load complete check (it is now seemingly bulletproof) - Fixed a mistake in the loading of a # file - Fixed a mistake in checking temp items - Fixed a mistake in checking bank items - Added a function to use skill X only when health is less than Y% (Called safe skill in the #) - Added a check that will cancel the current target if the current target is yourself - Added a checkbox to the item whitelist. It allows you to configure whether the items in the whitelist should be picked up or not. - Added a "Kill for items/temp items" function - Streamlined the skill delay function. You can now set the skill delay to a minimum of 100 milliseconds, without problems. - Added party/friend # (Read the text file in the .zip before using!) - Grabbers are now usable Grimoire 1.2.1 - Fixed a critical error in the detection of monsters when killing for items/temp items Grimoire 1.3 - Added configurable hotkeys. Hotkeys can also be saved and will be loaded when Grimoire is launched. - Added function that enchants your currently equipped items with the specified enchantment. Level 51-65 only at this time. - A help document explaining some of the more unusual functions is now included in the download - The minimum value for the # delay is now 500 (not recommended to decrease if your # contains Join commands) - Added a function that ensures the player is out of combat before joining a map - Added fast travels - Fixed critical bug where parts of the game would break if the player logs out - Fixed error that occurs when the Debug (and possibly others) window is opened - Fixed duplicate window bug - Fixed issue with "Exit cell before completing quest" function - Improved the performance a bit, the game now runs faster Grimoire 1.4 - Fixed critical bug where drop names containing an apostrophe would be incorrectly handled, resulting in the # rejecting the item - Fullscreen has been enabled in the application - Added "Auto #" tab in the # window. (Only 2 # at this time, I had to rush this release because of the critical bug) - Fixed a minor bug in the "Kill for" function Grimoire 1.5 - Added "Get all drops" option - Added "Reject all drops" option - Fixed critical calculation error when minimizing the application - Added "Saved #" tab in the # window (searches for .gbot files and displays them in a list box. Also searches all sub-directories) - Modified the UI behavior when opening/closing windows - Added manual input for login information so that you can run several Grimoire instances at once with different accounts - Added armor customizer in Loaders - Added armor customizer action in Hotkeys - Added map load timeout. If the map has been loading for 60 seconds and isn't finished, it will be reloaded. - Added "Set spawn point" option - Fixed minor error in the processing of quests - Added new # command: "Accept quest" - Added new # command: Buy back (PLEASE READ THE HELP FILE!) Grimoire 1.6 - Added option to load the test version of AQW Grimoire 1.7 - Fixed autobots bug where all commands would be "Unknown" - Added checks to make sure that bank items are always loaded when using bank commands - Login information for the buy back command is no longer saved in # files - .dmbot compatibility; you can now load .dmbot files into Grimoire - The # can now pick up drops on the AQW test servers - Auto relogin failure detection (read help.txt, this function is very useful) - Auto relogin delay - Auto relogin cmd delay - The # will no longer attempt to use a skill when you do not have enough mana - Added option to complete quests with an item id (where you select a reward, like Voucher Item for instance) - Grimoire can now be minimized to system tray You can now release # that make use of the buy back command. BEFORE you do that, re-create your # (the old file will still contain login information). The # requires .NET Framework 4.5.2 or higher installed in order to run. I do not know why VirusTotal has 1 detection. It is a false positive. https://virusscan.jotti.org/en-US/fi...job/5snom5wung https://www.virustotal.com/en/file/3...is/1494606142/ https://virusscan.jotti.org/en-US/fi...job/j77z1mcd4d https://www.virustotal.com/en/file/6...is/1494606202/