[Release] Grimoire 1.7 [AQW test version included!]

Discussion in 'Mia Online Accounts - Buy Sell Trade' started by Biney, 5/12/17.

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  1. Biney

    Biney
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    This #/trainer is intended to implement every feature you could possibly need in a #, so do let me know if you can think of anything to add.

    If you find a bug, you need to tell me exactly what happened, and exactly what you did so that I can recreate the bug and fix it.

    As a side note, this trainer is ideal for creating stack-glitching # because of the built-in bank transfer and bank swap functions.

    Any and all suggestions are accepted and considered.

    More auto # will be added.

    Use the # on the test servers at our own risk.


    # features (Read help.txt for details):





    Some other useful features:







    Grimoire 1.7
    [​IMG]

    Grimoire 1.7 Minimalist (exactly the same thing, except for the design)
    [​IMG]



    Changelog:

    Code:
    Grimoire 1.1
    - Fixed critical issue with joining maps
    - Fixed critical issue with resting while in combat
    - Added a 'Send' button to the packet spammer window, used send the packet in the textbox once
    - The design window can now be used

    Grimoire 1.2

    - Updated UI slightly
    - Improved map load complete check (it is now seemingly bulletproof)
    - Fixed a mistake in the loading of a # file
    - Fixed a mistake in checking temp items
    - Fixed a mistake in checking bank items
    - Added a function to use skill X only when health is less than Y% (Called safe skill in the #)
    - Added a check that will cancel the current target if the current target is yourself
    - Added a checkbox to the item whitelist. It allows you to configure whether the items in the whitelist should be picked up or not.
    - Added a "Kill for items/temp items" function
    - Streamlined the skill delay function. You can now set the skill delay to a minimum of 100 milliseconds, without problems.
    - Added party/friend # (Read the text file in the .zip before using!)
    - Grabbers are now usable

    Grimoire 1.2.1

    - Fixed a critical error in the detection of monsters when killing for items/temp items

    Grimoire 1.3

    - Added configurable hotkeys. Hotkeys can also be saved and will be loaded when Grimoire is launched.
    - Added function that enchants your currently equipped items with the specified enchantment. Level 51-65 only at this time.
    - A help document explaining some of the more unusual functions is now included in the download
    - The minimum value for the # delay is now 500 (not recommended to decrease if your # contains Join commands)
    - Added a function that ensures the player is out of combat before joining a map
    - Added fast travels
    - Fixed critical bug where parts of the game would break if the player logs out
    - Fixed error that occurs when the Debug (and possibly others) window is opened
    - Fixed duplicate window bug
    - Fixed issue with "Exit cell before completing quest" function
    - Improved the performance a bit, the game now runs faster

    Grimoire 1.4

    - Fixed critical bug where drop names containing an apostrophe would be incorrectly handled, resulting in the # rejecting the item
    - Fullscreen has been enabled in the application
    - Added "Auto #" tab in the # window. (Only 2 # at this time, I had to rush this release because of the critical bug)
    - Fixed a minor bug in the "Kill for" function

    Grimoire 1.5

    - Added "Get all drops" option
    - Added "Reject all drops" option
    - Fixed critical calculation error when minimizing the application
    - Added "Saved #" tab in the # window (searches for .gbot files and displays them in a list box. Also searches all sub-directories)
    - Modified the UI behavior when opening/closing windows
    - Added manual input for login information so that you can run several Grimoire instances at once with different accounts
    - Added armor customizer in Loaders
    - Added armor customizer action in Hotkeys
    - Added map load timeout. If the map has been loading for 60 seconds and isn't finished, it will be reloaded.
    - Added "Set spawn point" option
    - Fixed minor error in the processing of quests
    - Added new # command: "Accept quest"
    - Added new # command: Buy back (PLEASE READ THE HELP FILE!)

    Grimoire 1.6

    - Added option to load the test version of AQW

    Grimoire 1.7

    - Fixed autobots bug where all commands would be "Unknown"
    - Added checks to make sure that bank items are always loaded when using bank commands
    - Login information for the buy back command is no longer saved in # files
    - .dmbot compatibility; you can now load .dmbot files into Grimoire
    - The # can now pick up drops on the AQW test servers
    - Auto relogin failure detection (read help.txt, this function is very useful)
    - Auto relogin delay
    - Auto relogin cmd delay
    - The # will no longer attempt to use a skill when you do not have enough mana
    - Added option to complete quests with an item id (where you select a reward, like Voucher Item for instance)
    - Grimoire can now be minimized to system tray

    You can now release # that make use of the buy back command. BEFORE you do that, re-create your # (the old file will still contain login information).

    The # requires .NET Framework 4.5.2 or higher installed in order to run.

    I do not know why VirusTotal has 1 detection. It is a false positive.

    https://virusscan.jotti.org/en-US/fi...job/5snom5wung
    https://www.virustotal.com/en/file/3...is/1494606142/

    https://virusscan.jotti.org/en-US/fi...job/j77z1mcd4d
    https://www.virustotal.com/en/file/6...is/1494606202/
     
    • This user is inactive. Hasn't logged into their account in over 60 days.
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