[Discussion] X-Trap detecting methods

Discussion in 'Subnautica Accounts - Buy Sell Trade' started by josielcardoso7, 10/17/16.

Thread Status:
Not open for further replies.
  1. josielcardoso7

    josielcardoso7
    Expand Collapse
    High Risk Status: This user has been flagged as high risk due to one or more reasons

    0   0   0

    Offline
    based on Extreme Injector (injector that I usually use to test DLLs), I decided to make a new injector for crossfire after a time without creating anything in C #. after much thought, and with the help of coders here of the playerup could recreate a injector, now in ManualMap, but after the first test came the disappointment: the reports of some friends, the injector worked on games at Point Blank, Combat Arms and other less in CrossFire /arr, I decided to put an anti debug using a program called Confuser, but obviously did not work. according to a certain coder here of the playerup, need hide injection release, I do not know a lot, a little lazy perhaps, but the truth is I have not much time to be looking for how to make and have little knowledge about these issues .

    If anyone has ideas on how to do and want to share am opening this topic to see how the more experienced create.

    code used in this injector:
    Code:
    using System.Collections.Generic;
    using System.Linq;
    using System.Data;
    using System.Drawing;
    using InjectionLibrary;
    using JLibrary.PortableExecutable;
    using System.Diagnostics;
    using System.Threading;

    namespace _6695ykdYA2Z6RAC956HCons
    {
    class Program
    {
    static void Main(string[] args)
    {
    Console.WriteLine("============================== Start The Game ==========================");
    Console.WriteLine(" Created by PaiN "+ DateTime.Now);

    while (true)
    {

    Process[] pname = Process.GetProcessesByName("crossfire");

    if (pname.Length != 0)
    {
    var injector = InjectionMethod.Create(InjectionMethodType.ManualMap);
    var processId = Process.GetProcessesByName("crossfire")[0].Id;
    var hModule = IntPtr.Zero;

    using (var img = new PortableExecutable(Properties.Resources.hack))
    hModule = injector.playerup(img, processId);

    if (hModule != IntPtr.Zero)
    {
    Environment.Exit(0);
    // injection was successful
    }
    }

    else
    {
    Console.Write(".");
    }

    Thread.Sleep(500);
    }

    }
    }


    }
    good use if you are a leecher or need some function of this code :hidesmile:

    sorry for my bad english boh1
     
    • This user is inactive. Hasn't logged into their account in over 60 days.
Thread Status:
Not open for further replies.