[Source Code] CFVN (ESP)

Discussion in 'Subnautica Accounts - Buy Sell Trade' started by zmodteam, 9/28/16.

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  1. zmodteam

    zmodteam
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    Code:
    #define pCPlayerSize 0x00000810
    #define pCPOffset 0x65C8
    /*=============================================*/
    bool SetEspThread(LPDIRECT3DDEVICE9 pDevice)
    {
    DWORD CShell = (DWORD)GetModuleHandleA(egameCShell);;
    if (!pLTClientShell)
    {
    pLTClientShell = FindPattern(CShell, 0xFFFFFF, (PBYTE)"\x8B\x0D\x00\x00\x00\x00\x50\x00\x44\x24\x00\x50\x81\xC1\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x8B\x00\x85", "xx????x?xx?xxx????x????x?x");
    if (pLTClientShell)
    {
    pLTClientShell = *(DWORD*) (pLTClientShell + 0x2);
    pLTClientShell = pLTClientShell - CShell;
    }
    }
    else
    {
    if (!pLTModel)
    {
    pLTModel = FindPattern(CShell, 0xFFFFFF, (PBYTE)"\x8B\x0D\xFF\xFF\xFF\xFF\x8B\xFF\x8B\x40\x34\x8D\x54\x24\x18", "xx????x?xxxxxxx");
    if (pLTModel)
    {
    pLTModel = *(DWORD*) (pLTModel + 0x2);
    pLTModel = pLTModel - CShell;
    }
    }
    else
    {
    if (!pCPlayerStart)
    {
    pCPlayerStart = FindPattern(CShell, 0xFFFFFF, (PBYTE)"\x0F\xB6\x8E\xFF\xFF\xFF\xFF\x69\xC9\xFF\xFF\xFF\xFF\x8A\x84\x31\xFF\xFF\xFF\xFF\x5E\xC3", "xxx????xx????xxx????xx");
    if (pCPlayerStart)
    {
    pCPlayerStart = pCPlayerStart - 0x1B;
    pCPlayerStart = pCPlayerStart - CShell;
    }
    }
    else
    {
    // Active ESP.
    }
    }
    }
    return false;
    }
     
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