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US WTS: Hume M Mage; 90 BLM WHM SMN 84 RDM - AF3, other awesome gear and more!Middleman Seller Guide

Discussion in 'FFXI Accounts - Buy Sell Trade' started by Final Fantasy XI, 3/22/12.

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  1. Final Fantasy XI

    Final Fantasy XI
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    ================================================== =======
    Hume Male
    ================================================== =======
    Main Jobs: 90 BLM WHM SMN 84 RDM
    Sub Jobs: 49 NIN 50 SCH

    General Info
    Server Transfer: Available
    Original Owner: No, but I have OO registration information and have had this account for close to 2 years now.
    S-E Account: Yes; token deactivated

    Missions, Etc.
    Nation: Sandoria Rank 10
    Rotz: The Last Verse (AN earring = Magnetic Earring; AA earring = Abyssal Earring)
    CoP: The Last Verse (Tamas Ring)
    ToAU: The Eternal Mercenary (Balrahn's Ring)
    WotG: Crossroads of Time
    ACP: Gatherer of Light (I)
    AMKd: Fin (Selenian Cap: INT+4, Macc+2, Magical critical hit rate +10%, Enmity-4)
    ASA: Burgeoning Dread
    80/80 Item Storage, Mog Safe, Storage, Mog Locker, Satchel, and Sack
    --------------------------------------------------------------------------------------------------------

    Abyssea: All purchased, Shinryu defeated (Twilight Belt, Cape, and Torque Obtained)

    Current Traverser Stones: 266 (5 also held on character)
    Current Cruor: 477,901 (2 Brews!)

    Abyssites
    Confluence Abyssites: 2 (Reduces conflux cost)
    Expertise Abyssites: 2 (Reduces martello recast time)
    Ivory Abyssite of Guerdon: (Receive catholican and dusty elixir upon visitant)
    Ivory Abyssite of the Reaper: (10% more cruor from enemies)
    Sojourn Abyssites: 6/6 (48 minutes per stone)
    Celerity Abyssites: 3/3 (1 stone every 8 hours)
    Avarice Abyssites: 2/3 (Can hold 5 stones)
    Acumen Abyssites: 3/3 (3 chest guesses instead of 6)
    Lenity Abyssites: 4/9 (40% decreased exp loss upon death)
    Merit Abyssites: 5/6 (HP and MP boosts; +50%hp, +25%mp)
    Furtherance Abyssites: 2/3 (Base Stats +10 each; total of +20)
    Fortune Abyssites: 3/3 (Chests drop more frequently)
    Kismet Abyssites: 1/3 (Better Blue chests)
    Destiny Abyssites: 3/3 (Better Gold chests)
    Prosperity Abyssites: 1/3 (Better Red chests)
    Perspacity Abyssites: 3 (+10% exp gain; +30% total)
    Lunar Abyssites: 3/3 (3 Atmas can be Used)
    Atma of the Apocalypse: Obtained (Triple Attack+10%, Quick Cast, Auto reraise 3)
    Abyssite of the Cosmos: 200,000 cruor Primeval Brews
    Abyssite of Discernment: Can discern monsters Red, Blue, and Yellow weaknesses)

    --------------------------------------------------------------------------------------------------------

    ATMAS:
    Synthetic: Illusions, Dread, Beast King, Kirin, Dragon Rider, Impenetrable, Alpha and Omega, Ultimate, Hybrid Beast, Dark Depths, Perfect Attendance, Rescuer, Einherjar

    Regular: Stout Arm, Eternity, Heavens, Baying Moon, Ebon Hoof, Tremors, Voracious Violet, Cloak and Dagger, Stormbird, Noxious Fang, Vicissitude, Beyond, Stronghold, Harvester, Dunes, Cosmos, Siren Shadow, Adamantine, Calamity, Baleful Bones, Clawed Butterfly, Desert Worm, Undying, Impregnable Tower, Demonic Skewer, Golden Claw, Gnarled Horn, Strangling Wind, Deep Devourer, Mounted Champion, Razed Ruins, Rapid Reptilian, Untouched, Sanguine playerup.com, Minikin Monstrosity, Would-Be King, Murky Miasma, Merciless Matriarch, Brother Wolf, Ascending One, Scorpion Queen, Smiting Blow, Lone Wolf, Crimson Scale, Raised Tail, Omnipotent, Plaguebringer, Persistent Predator, Stone God, Despot, Solitary One, Sea Daughter, Hateful Stream, Sundering Slash, Entwined Serpents, Apocalypse

    Tier 3 VNM (Abyssea) pops: Jade demilune abyssite
    Mega Boss Key Item Pops (full): Amphitrite, Alfard, Resheph, Isgebind, Cirein-Croin, Lacovie

    --------------------------------------------------------------------------------------------------------

    God Tier Augments:
    Wivre Hairpin (Refresh +1)
    Dark Ring #1 (Physical Damage Taken -3%, Magic Damage Taken -5%)
    Dark Ring #2 (Physical Damage Taken -3%, Magic Damage Taken -6%)
    Facio Bliaut (Spell interruption rate down 2%, Enmity-1, Cure Potency +12%)
    Moblin Cest (INT+1, Fast Cast+1, Magic Critical Hit Rate +1)
    Litarae Coat (MAB+4 (for a total of 7 MAB) Conserve MP+1)
    --------------------------------------------------------------------------------------------------------

    Merits (9999/10000 11/20 merits held):
    MP: 8/8, INT 5/5, Club 7/8, Staff 7/8, Evasion 4/4: Elemental Magic 8/8, Enfeebling Magic 8/8, Enmity Decrease 4/4, Spell Interruption Down 4/4

    White Mage: Cure Cast Time 5/5, Regen Effect 5/5, Martyr 1, Devotion 4, Shellra V 5/5
    Black Mage: Ice Magic Potency 5/5, Lightning Magic Potency 5/5, Flare II 1, Freeze II 3, Tornado II 1, Burst II 5
    Red Mage: Convert Recast 5/5, Ice Magic Accuracy 5/5, Slow II 5/5, Paralyze II 5/5
    Summoner: Avatar Physical Accuracy 5/5, Avatar Physical Attack 5/5, Heavenly Strike 2, Wind Blade 4, Grand Fall 4

    --------------------------------------------------------------------------------------------------------

    Item Sets:
    Zenith: 4/5 (Mitts +1; missing Dalmatica) (Has Abj. for Head, Legs, and Feet if you want to +1 them)
    Morrigan's: 1/5 (Morrigan's Robe)
    Oracle's: 4/5 (Cap, Gloves, Braconi, Pigaches)
    Serpentes: 2/2 (Cuffs, Sabots)
    Augur's: 3/4 (Jaseran, Gloves, Gaiters)
    Nashira: 4/5 (Missing Seraweels)
    Yigit: 5/5
    Character has ALL Sea Obis

    Black Mage Specific Items:
    BLM AF1+1: 3/5 (Petasos, Coat, and Gloves +1; NQ Tonban and Sabots)
    BLM AF2: 5/5 (Gloves and Sabots +1)
    BLM AF2 Accessory: Sorcerer's Belt obtained
    BLM AF3+1 and +2: 3/5 (Goetia Petastos+1, Goetia Sabots+1, Goetia Chausses+2; 3/8 Hand Seals, 1/10 Body Seals)
    BLM AF3 Accessories: 2/3 (Goetia Mantle, Goetia Chain; missing Goetia Earring)
    (NOTE: Has Sorcerer's Ring and all gear needed to proc it)

    White Mage Specific Items
    WHM AF2: 1/5 (Cleric's Mitts)
    WHM AF3+1: 3/5 (Cap, pantaloons, and duckbills are +1; has 10/10 seals for body and just needs to turn them in; has 2/8 Seals for Hands and the Hands item)
    WHM AF3 Accessories: 2/3 (Orison Cape, Orison Earring; missing Orison Locket)

    Summoner Specific Items
    (Note: Summoner has ALL summons)
    Bahamut's Staff
    Carbuncle Mitts
    Yingyang Robe
    Evoker's Ring
    Diabolos' Rope
    SMN AF1+1: (Pigaches; the rest are NQ)
    SMN AF2: 5/5 (Bracers are +1)
    SMN AF3+1: 2/5 (Doublet and Pigaches +1; 3/8 Hand Seals, 1/8 Head Seals, 4/8 Leg Seals)
    SMN AF3 Accessories: 2/3 (Pendant and Sash; missing Earring)

    Red Mage Specific Items
    RDM AF1: 5/5
    RDM AF3+1: 1/5 (Fuseaux (legs))

    Miscellaneous Important Items: Hecate's and Moldavite Earrings, HQ Staves (Apollo's, Jupiter's, Aquilo's, Pluto's), Genie Tiara, Genie Lappas, Goading Belt (Haste+5%, StoreTP+5 ALL JOBS), Loquacious Earring, Searing Cape, Pluviale, Eradico Mitts, Walahra Turban, Omega Ring, Aslan Cape, Gleeman's Cape, Morgana's Choker, Cognizant Belt, Prudence Torque

    ================================================== =======
    This character is the perfect well rounder. Its BLM is decked out and ready to nuke. His WHM has 38%+ Cure Potency and the most important AF3+1 and accessories. His Summoner has great gear (AF2+1, Bahamut's Staff, AF3+1 Body and Feet, Evoker's Ring) and beats things to death in Abyssea with all of the Atma choices. His RDM has great potential if you want to go that route.

    If I left out any information anyone wants please ASK! I will be updating this with pics later and can take more upon request.

    Currently going to take offers on this and see where it goes. PM ME .

    Payment via Western Union only unless you have established enough feedback for Paypal. Middleman can of course be done at your expense.

    I've sold a few accounts here over the past week. Look me up, I'm very thorough and like to provide as much information as possible!
     
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