[Release] CROSSFIRE AIM/MENU BY I]FLUX

Discussion in 'Subnautica Accounts - Buy Sell Trade' started by D2-DEV, 11/26/16.

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  1. D2-DEV

    D2-DEV
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    BY I]FLUX
    SOURCE CODE:
    DrawTextEngine1 = FindPattern2(CShell,0xFFFFFF,(PBYTE)"\xE8\x00\x00\ x00\x00\x8B\x96\x00\x00\x00\x00\x52\xE8\x00\x00\x0 0\x00\x83\xC4\x04\x85\xC0\x74\x3D\x8B\x0D","0????0 0????00????000000000");
    DrawTextEngine1 = *(DWORD*)(DrawTextEngine1 + 1) + (DrawTextEngine1 + 5);

    DrawTextEngine2 = FindPattern2(CShell,0xFFFFFF,(PBYTE)"\x8B\x0D\x00\ x00\x00\x00\xE8\x00\x00\x00\x00\x8B\x96\x00\x00\x0 0\x00\x52\xE8","00????0????00????00");
    DrawTextEngine2 = *(DWORD*)(DrawTextEngine2 + 0x2);

    void WriteText (int x, int y, DWORD color, char *text)
    {
    if(!GetModuleHandle(eCShell)) return;
    if(!GetModuleHandle(eClient)) return;

    DWORD MoveECX = *(DWORD*)(DrawTextEngine2);

    __asm
    {
    PUSH 0
    PUSH 0
    PUSH 0
    PUSH 0
    PUSH 1
    PUSH color
    PUSH y
    PUSH x
    PUSH text
    MOV ECX, MoveECX
    CALL DrawTextEngine1
    }
    }
     
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